Archive for the ‘Programming’ Category
My Zune HD arrived last week and after getting over the initial disappointment of a disgracefully empty marketplace for it, I was really itching to try out some XNA and play around with the accelerometer. First things first, I needed to download the XNA extensions that would provide the necessary framework to use the accelerometer [...]
It’s been a while since I posted here; I’ve been kept quite busy at work and haven’t had much interesting stuff to write about. I’ve spent a little bit of my time in the evening working on my own portfolio site in Silverlight as a way of getting more familiar with Silverlight development and working [...]
Having created my own first person camera, I moved on to creating some 3D terrain for my game. I have to admit, I cheated on this a bit and just used the custom content pipeline from the XNA Creators Club’s generated geometry sample found here. For this reason, I currently do not fully understand the [...]
Yesterday I wrote an article about creating a rotating video player using Silverlight 3 (see here) and I admit that there was an awful lot of text in it, so here is a list of numbered steps for you to follow with less of the rambling in between steps.
Yesterday at work, there was a talk about Silverlight 3 about its capabilities and the improvements over Silverlight 2. The talk featured demonstrations of existing applications and some step by step “how to” tutorials in which I saw how to rotate controls in 3D space and a cool Twitter reader which was made surprisingly quickly; albeit [...]
As I previously mentioned, I plan on updating this blog with my experience of learning 3D XNA and hopefully be able to help out others doing the same as well as receive a bit of feedback and advice on how to improve the work I have done. The first section I began working on was [...]
I’ve been doing 2D XNA for about a year and a half now and I feel I’m fairly competent at it, largely due to my experience in the Imagine Cup, so over this past week or so I’ve begun working on my first 3D XNA game. I’ve had the concept for the game in my [...]
My Imagine Cup team (Sandpit Ninjas) was invited to Microsoft in Dublin on 1st May 2009 to meet with a couple of their experts to help us out with ideas and suggestions for our round two submission for the Imagine Cup. I headed down to Dublin with Jonny Hughes, a member of the team, and [...]
Something I have played with for a little while is the idea of creating more complex session variables in PHP. I’m sure this kind of thing has been done before so this is probably nothing new to some people. The idea just came into my head a little while back and I decided to give [...]
For quite a while I have been itching to try out some iPhone/iPod Touch development. Being currently unable to afford a Mac of any form to try it out, I thought I would still be waiting however I was lucky enough to get to borrow a MacBook for a couple of days and give it [...]
