Archive for the ‘Zune HD’ Category

My Zune HD arrived last week and after getting over the initial disappointment of a disgracefully empty marketplace for it, I was really itching to try out some XNA and play around with the accelerometer.  First things first, I needed to download the XNA extensions that would provide the necessary framework to use the accelerometer [...]

Saturday, October 24th, 2009 at 20:29 1 comment