Archive for the ‘Zune HD’ Category
My Zune HD arrived last week and after getting over the initial disappointment of a disgracefully empty marketplace for it, I was really itching to try out some XNA and play around with the accelerometer. First things first, I needed to download the XNA extensions that would provide the necessary framework to use the accelerometer [...]
Saturday, October 24th, 2009 at 20:29
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